Museography habitable architectural furniture

Museography habitable architectural furniture

Museographies, as habitable architectural furnishings, serve as architectural exhibition platforms that, in the form of islands, occupy the center of the room. They feature the construction of a central museographic entity that can have its own dynamics and engage in various ways with the surrounding walls of the space, also helping us to break free from our dependence on the walls. This allows for the creation of a central imagery without relying on the walls.

Continuous vitrine museography

Continuous vitrine museography

Pedestal Base Museography

Pedestal Base Museography

Central Table Museography

Central Table Museography

Network tables Museographies

Network tables Museographies

They are museographies outside the wall that take place on tables and islands as habitable platforms and information topographies.

Visual Graphic Museography

Visual Graphic Museography

Vertical Wall Museografy

Vertical Wall Museografy

Common Knowledge Museography

Common Knowledge Museography

Common trades and anthropology of knowledge

Loitering Performative Museography

Loitering Performative Museography

Mobile devices to active phenomena

Furniture: Mobile, movable, traveling, moving. Contrary to a property or real state, a building is immovable, it does not move – it is a property. The city is built of real buildings but also of tables, chairs, bookcases, movable flower pots, which furnish the interiors of houses and buildings, as well as the exteriors of streets, squares and sidewalks of our Latin American cities, turning the streets into temporary kitchens, shops, dance halls or open-air markets. They micro-construct the city every day in the morning and de-construct it every night using elements that can move, furniture.

Museography of Being

Museography of Being

Vitrine Museography

Vitrine Museography

Modular assembly museography

Modular assembly museography

Museographies to reuse or just use and throw away?

Hanging Museography

Hanging Museography

Sound habitat museography.

Sound habitat museography.

Museography as sculpture

Museography as sculpture

Mechanic Museographies to interact

Mechanic Museographies to interact

¿How to exhibit documents in Art Museums?

Building Scale Museography

Building Scale Museography

Museografies in Collective and Pedagagical processes

Museografies in Collective and Pedagagical processes

Museographies in collective and pedagogical processes

Close

El Carmelo. Community bonding device

2019 /

Loitering Performative Museography /

This device was designed to generate interviews on the move, the person who drives the tricycle interviews the person who sits behind while touring the neighborhood, to encourage listening to oral histories of the neighborhood and record them. It was created as part of an educational program of community outreach that would operate in El Carmen neighborhood, hence the name El Carmelo, to generate a sound and audiovisual archive of the neighborhood, expand the museum's activities to the street and attract other audiences to the museum.

Objective:

The original objective of the project was to link the National Numismatic Museum (MNN) with the surrounding neighborhood, El Carmen neighborhood, through this device that promotes listening to and archiving oral histories. One person drives another around the neighborhood to tell them different stories about the street, their houses and the neighbors who inhabit them. We think of these oral histories as intangible heritage that must be recorded to nurture the museum's collection itself now including the stories of the inhabitants.

Concept:

El Carmelo was conceptualized within a broader museum renovation project developed by Germen Estudio for the National Numismatic Museum, this mobile was created as part of a general linking program that included a pedagogical program, an editorial program and a mobile program. With Carmelo we experiment with the creation of a mobile device for community engagement that can operate in different ways but whose specialty is the dissemination and collection of oral histories of the neighborhood as a way to link the museum with its direct environment. The visitor will not only learn about the museum, the museum can also learn from them, their stories are also important. In this way, an audio archive of these oral histories was also started to be collected, archived and exhibited in the museum.

Design:

After conceptualizing the project, we commissioned the design and construction of the vehicle / bicycle to Básica Studio, a studio located in the Merced neighborhood near the museum. According to Jesús López from Básica Studio: "The design responded to the project's guidelines but there was a good opportunity to imagine the strangest object that could fulfill the mission of "Calling attention in the streets of the chaotic historic center "

From a formal idea, materiality would be the determining factor in the possibilities of manufacture and it is here where the palm fabric played the most important role for the materialization of the object. A simple palm weave pattern handcrafted since pre-Hispanic times combined with the most popular speaker in the collective memory of the city's inhabitants structured the final narrative of Carmelo."

Team:

Conceptualization and production: Giacomo Castagnola, Erik López and Cristóbal García (Germen Estudio)

Design and construction: Jesús López and Eli Acosta / tricycle (Basic Studio)

Palm weave: Pan y rosas textiles

Hand painted texts: Martín Hernández Robles.

Germen Estudio is a museum exhibition design firm specializing in creating a wide variety of exhibitions, ranging from modern and contemporary art exhibitions to anthropology, material culture, and archival displays, as well as historical exhibitions exploring economic processes or community narratives.

With over 10 years of experience, we have worked for numerous public and private museums in Mexico and abroad, offering expertise in the following areas:

- Comprehensive exhibition design for museums

- Coordination of exhibition content in collaboration with researchers, curators, and artists

- Production and construction of exhibition projects

- Installation of artworks in the museum until project completion

Our museographies function as diverse systems that allow for change, reuse, and growth, tailored to the aesthetic and budgetary needs of each museum project, aiming to create a comprehensive experience where exhibited works, visitor interaction, museum furniture, and architecture converge to generate a unique museum experience.

In 2019, our firm was awarded the Covarrubias Prize for Best Museographic Work by the National Institute of Anthropology and History (INAH), recognizing our excellence in museum design and exhibition implementation.

Giacomo Castagnola received his Master of Science in Art, Culture and Technology (SMACT) from the School of Architecture and Planning of the Massachusetts Institute of Technology (MIT) in 2013, and holds a degree in architecture and urbanism from Ricardo Palma University (URP) in Lima Peru. Originally from Lima, Peru, for seven years (2003-2010) he lived and worked in the Tijuana / San Diego border region where he established Germen, an architectural and design studio, to investigate the self-organized "informal" city that composes up to 40% of the urban and growing infrastructure of many Latin American cities. Currently, Castagnola works in Mexico City in architecture for exhibitions and museographies that explore new ways of displaying archives of art and material culture.

Logo Germen

Founder

Giacomo Castagnola

Arquitectos

Erik López
Cristóbal García

Past Collaborators

Fernando J Limón — San Diego, CA
Fernando Becerra — San Diego, CA
Carlos A. Augusto Paz — Tijuana, MX